Prism Client
An extensive, sleek design system. Built from the ground up.
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The Solution
The aim of Prism was to revolutionize the Minecraft client industry, centered on utilizing new technologies and visuals that are both contemporary and timeless. Created around visuals of crystals, the interface uses depth, gradients and blur to seamlessly intersect the visuals of the interface into the game. Prism was created using an extensive design system specifying guidelines for a consistent, accessible visual language.

The Crystal
Just as a prism refracts light, revealing invisible shapes and colour - the icon symbolizes the client's aims to enhance gameplay through visuals, performance and usability. This crystal is then reproduced in the visual language through the gradients and background blur.

Multiple Themes
Prism's user interface is built with customization in mind - multiple colours, outlines and blur. This is the basis of the central theme, named 'Silica'. There are also other themes that are under development as well.



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